AI Insights · Timothy · January 2023
Top 5 Horse Games in the US for Q4 2022
Explore the performance of the top 5 horse games on a unified platform in the United States during Q4 2022, based on Sensor Tower data.
The fourth quarter of 2022 saw notable trends in the performance of the top 5 horse games on a unified platform in the United States. Here's a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
My Little Pony World from Budge Studios, released in early November, showed a promising start. Weekly revenue peaked at approximately $4.6K in mid-December. Downloads were strong initially with 16.8K in the first week, though they tapered off to around 9.7K by mid-December. Active users also demonstrated a steady increase, rising from 9K in early November to 16.8K by the end of December.
Star Stable Online: Horse Game by Star Stable Entertainment AB experienced significant fluctuations in revenue. The highest weekly revenue was around $51K in late November, with another peak of $49.8K in the last week of December. Weekly downloads varied, hitting a high of 11K in late November and ending the quarter with 9.4K. Active users consistently stayed robust, reaching a peak of 93.2K at the end of December.
Rival Stars Horse Racing by PikPok maintained steady performance throughout the quarter. Weekly revenue was stable, peaking at about $76.8K in the last week of December. Downloads fluctuated, with a notable increase to 10.7K in the final week. Active users showed a moderate rise from 46.5K at the end of September to 40.5K by the end of December.
Horse Riding Tales: Wild World from AppForge Inc. saw a steady climb in revenue, peaking at $38.1K in the last week of December. Downloads were relatively stable, with a peak of 10.1K in the final week. Active users also showed growth, reaching 25.3K by the end of December from 15.6K at the end of September.
Star Stable: Horses by Star Stable Entertainment AB demonstrated consistent performance. Weekly revenue peaked at around $2.4K in the last week of December. Downloads saw a steady increase, ending the quarter at 8.5K. Active users rose from 10.7K at the end of September to 14.5K by the end of December.
This data, sourced from Sensor Tower, provides valuable insight into the performance trends of these top horse games. For more detailed analytics and insights, visit Sensor Tower.